2016年4月22日星期五

All-in-one M4V to MP4 Converter -M4V Converter Plus

If you search on Google, you will find a series of M4V to MP4 Converter.  M4V Converter Plus with a lot of stable functions becomes the first choice.

M4V Converter Plus Overview

M4V Converter Plus is an all-in-one DRM removal software and iTunes video Converter. With it, users can legally remove DRM protection from any iTunes videos (iTunes Rentals included) and convert them to various video formats. For example, it can convert DRM-ed M4V to MP4, convert M4V to MOV, AVI, VOB, WMV, etc. It can also allow you to extract audio from iTunes M4V videos and export to MP3, AAC, WMA, FLAC, etc.
 
Besides, using this program, users can play iTunes M4V videos on any devices like iPhone SE, iPhone 6S, iPhone 6S plus, Samsung Galaxy S7, Google Nexus, Xbox 360, PS3, etc. This program green, powerful, can completely uninstall, easy to use.
 
M4V Converter Plus is a professional M4V to MP4 converter. It can support converting any iTunes video files, including iTunes movies, TV episodes and music videos. It can also convert iTunes movie Rentals to MP4 so that you can keep them for longer time.
interface1
Interface of M4V Converter for Mac

How to use this M4V converter to convert M4V to MP4

1. Download the M4V to MP4 Converter, install and run it. 
2. Add M4V files from iTunes library into the application. 
Click Add Movies button in the main window. Choose the M4V videos files from iTunes playlist. Moreover, you can add many tasks at one time or drag these M4V files to the converter software directly. And then click Add.
3. Set MP4 as output format.
Click Convert to drop-down list to choose Same as source for mp4 as your output format. To have more exactly output files, you can set the parameters as needed.
4. Start M4V to MP4 conversion.
Click Convert button to begin converting M4V files to MP4. When the conversion finished, you can go to the Converted Movies folders to find the MP4 files. Now you can play the converted iTunes video anytime and anywhere.
To convert M4V to MP4, you can find more info at

2016年4月14日星期四

How to play iTunes movies, TV shows and music video on PlayStation®4

As we all known,  movies and TV shows purchased from iTunes Store are M4V formats with Digital rights management (DRM) protection.  And if you have an Apple Music a subscription, you can download kinds of music files in month and share and listen to them offline. But when you cancel the Apple Music subscription, all that streaming music becomes inoperable. This guide mainly talks about how to play iTunes videos and music on PS4. And let's see the best supported file formats for PS4 in order to play with no difficulties.

PlayStation®4 Supported file format

playstation-4Use  (Media Player) to enjoy videos, photos, and music saved on USB storage devices and media servers. 
You can play the following types of files:

Videos

When using a USB storage device, your video files need to be in a folder for your PS4™ system to recognize them.
  • MKV
    • Video: H.264/MPEG-4 AVC High Profile Level4.2
    • Audio: MP3, AAC LC, AC-3 (Dolby Digital)
  • AVI
    • Video: MPEG4 ASP, H.264/MPEG-4 AVC High Profile Level4.2
    • Audio: MP3, AAC LC, AC-3 (Dolby Digital)
  • MP4
    • Video: H.264/MPEG-4 AVC High Profile Level4.2
    • Audio: AAC LC, AC-3 (Dolby Digital)
  • MPEG-2 TS
    • Video: H.264/MPEG-4 AVC High Profile Level4.2, MPEG2 Visual
    • Audio: MP2 (MPEG2 Audio Layer 2), AAC LC, AC-3 (Dolby Digital)
  • AVCHD (.m2ts, .mts)

Photos

When using a USB storage device, your photo files need to be in a folder for your PS4™ system to recognize them.
  • JPEG (DCF 2.0/Exif 2.21 compliant)
  • BMP
  • PNG

Music

When using a USB storage device, your video files need to be in a folder named "Music" for your PS4™ system to recognize them.
  • MP3
  • AAC (M4A)
According to the above mentioned, PS4 support MP4 , AVI, MPEG-2, MP3, AAC, etc. But not including M4V and iTunes music. In this way, to play iTunes movies, TV shows and music on PlayStation®4, you can use the third-party converting software - iTunes video Converter and iTunes music Converter. Today  we  concentrated on the way to play iTunes movies and TV shows on PS4 easily. 

How to play iTunes movies and TV shows on PlayStation®4

M4V Converter Plus  ( Mac and Windows) is a powerful iTunes video Converter. It can remove DRM protection from iTunes movies, TV episodes and music videos, but also can convert M4V to plain Mp4AVIMPEG-1MPEG-2 and extract MP3AAC audio from iTunes video files. 
Besides, using this program, you can directly play iTunes DRM-ed M4V videos on various devices like iPhone SE, iPhone 6S, iPhone 6S plus, Samsung Galaxy S7, Google Nexus, Xbox 360PS3, etc. Now see the tutorial about how to remove DRM from iTunes videos and convert to PS4 with  M4V Converter Plus. 
At first, make sure the software you have installed
  1. Add iTunes videos to the program
After you have downloaded and installed the latest version of M4V Converter Plus for Mac. Launch it, click Add Movies button on the right top corner. It will pop up a window, select the videos you want to convert.
Interface of M4V Converter Plus for Win

Interface of M4V Converter Plus for Mac
      2.  Set appropriate video format for PS4
In this step, you can select MP4, AVI, MPEG-2, MP3, AAC as output format. The specific method as below: find Convert to profile panel, choose the video format you want to get.
Convert iTunes M4V to MP4 on Windows

M4V to MP4 on Mac
Here you can choose Same as source as mp4. Because MP4 is the best formats for almost devices.
       3. Start converting M4V to MP4
Finally, hit the Convert button, the conversion progress will start automatically. The conversion time depends on the iTunes videos length. 
After conversion, you can connect PS4 with PC via  USB. Now you can copy converted iTunes videos on your PS4. Thus, you can play iTunes movies and TV shows on PS4 without limitations.

Related topics:

2016年4月7日星期四

PlayStation 3 vs PlayStation 4: Which is better

PS4 VS PS3: IS IT WORTH THE NEW-GEN UPGRADE YET?

As we reach the two-year anniversary of the PS4, now's a great time to consider making the upgrade from your ancient PS3.
Sony's new-gen console has changed a lot over the past couple of years, making it focused on becoming the ultimate gaming console – rivalling the Xbox One's aim to be the best entertainment system.
Is it time to upgrade? Well, we'll guide you through the key selling points that should help you make that decision this year.

PS4 VS PS3 – DESIGN


The PS3 had three key iterations – the chunky and beastly original, the PS3 Slim and the most recent budget Slim with a corrugated, sliding disc tray cover. The PS4 is closest in design to the middle one, thankfully, as it was the most aesthetically pleasing.
However, the PS4 isn’t exactly like the PS3. It has more angular slanted sides, and a light running down the middle indicating its status.
Like the PS3, though, it is a rather large console, measuring up at 27.5cm wide, 30.5cm deep and 5.3cm tall. The PS3 Slim is 29cm wide, 29cm deep and 6.5mm, so it's actually a little larger and fatter than the PS4.
ps3-vs-ps4

PS4 VS PS3 – NOISE

The PS4 is practically silent, even when playing some high-level games for long periods of time. It is, as was originally hoped, a lot quieter than the PS3.
This might be of interest to those of you who already own a PS3, but for those jumping straight to PS4, you won’t even need to factor in fan noise as a consideration.
However, it is worth considering that our now two-year old PS4 is creating quite a lot of fan noise when playing games. If you want to avoid this, there's a new PS4 "C-Chassis" model that is a lot quieter and slightly smaller than the original PS4.
It's not easily obtainable, but it's certainly worth thinking about if noise is a big factor for you.

PS4 VS PS3 – CPU AND RAM

Sony says that the PS4 is roughly 10 times as powerful as the PS3. Other than being a lot more powerful, as you’d expect, the most important difference between the two is that they use completely different architectures.
The PS3 uses a custom Sony-made Cell architecture that was long criticised for being hard to develop for.
Sony’s latest console definitely has taken a different tack. It uses an x86-based chip, which is the same type used in both Windows PCs and the Xbox One.
Under the hood, the PS4 features an 8-core AMD Jaguar CPU (max 2.7GHz) with an 800MHz AMD Radeon GPU and 8GB of GDDR5 RAM.
The PS3 has a main 3.2GHz single-core CPU with a collection of companion cores. Plus it comes with a 550MHz GPU and 256MB of DDR3 RAM. That clock speed might sound rather high, but the PS4 processor is easily the better and more powerful of the two.
Because the PS4 uses a totally different architecture to the PS3, it does mean that you can’t play PS3 games on the new console. Instead, you’ll need to wait until PlayStation Now launches in the UK next year to be able to use the cloud game streaming service to play PS3 games on your PS4 over an internet connection.PlayStation-comparisons

PS4 VS PS3 – CONTROLLERS

The PS4 comes with the brand new DualShock 4, which is quite a marked redesign on the PS3 DualShock 3. The DualShock 4 been made slightly larger and heavier than its predecessor, with the grips elongated too.
Sony also carefully redesigned the shoulder and trigger buttons on the DualShock 4 for easier access and better feedback for games like shooters or racers.
What’s immediately a huge difference between the DualShock 4 and DualShock 3 is the fact the former has a rather substantial touchscreen in the centre of the controller. This can be used to perform a variety of functions both on the UI and in game.
There’s also a new headphone jack port right at the bottom of the controller, making it easy to add earphones and a mic for in-game chat or just having a more immersive experience.
Sony has also tweaked some other design elements, with the joysticks slightly further apart, a circular panel for the face buttons and Options and Share buttons rather than Start and Select.
That Share button means that you’ve got access to all the PS4 game sharing options right within thumb’s reach. Those sharing options include the new Share Play functionality, which lets you create what Sony is calling the “virtual couch experience”, sharing your games with other PS4 players without them having to own the game too.
Of course, another big difference with the DualShock 4 is the presence of the light bar at the front of the controller. It not only allows the PS4 to track your position in the room, but it also combines with the improved SixthAxis motion sensor to make motion gaming much more possible on the PS4 without a Move Controller.
That light bar also changes colour according to what’s going on in your game too.
The DualShock 4 might take a bit of getting used to for those already familiar with the DualShock 3, but it’s definitely the superior controller.
PS4-vs-PS3-controllers

PS4 VS PS3 – GAMES LIBRARY

Because the PS3 has been out considerably longer than the PS4, it definitely has the more impressive games line-up. Like the Xbox 360, developers have promised to support the PS3 for a number of years yet, so you’ll still get some new games for an investment in the last generation console.
However, if you’re willing to invest in the PS4, you’ll experience better resolution gaming and its game library is getting stronger every week. You won’t be able to deny that the PS4’s 900p/1080p HD resolution makes even the cross-platform games so much better. Plus, increasingly, you’ll only get the full game features on new-gen platforms.
The PS4 launch line-up wasn’t exactly stellar, with titles like Assassin’s Creed 4: Black Flag, adventure title Knack, side-scrolling shooter Resogun, PS4 exclusive Killzone: Shadow Fall and FIFA 14 appearing in stores on release day.
But, since the PS4 release date in November 2013, we’ve had some rather awesome PlayStation exclusive games grace the black box. Just look at our best PS4 games round-up, or head to our list of the top upcoming PS4 games for 2016 to get a look at the future of PS4 gaming.
PS4-DualShock-4

PS4 VS PS3 – MEDIA SKILLS

The PS3 is still a far better media machine than the PS4. Sony’s older console can play videos stored on memory sticks or external hard drives, and the PS4 still won't play anything other than MP4 files.
Sony just introduced the ability to play music files from a USB stick, but you can’t store them on your PS4 or play other video files just yet.
The PS3 can also wireless stream files form other devices. The PS4 can do this, but only using the Plex app.
The PS4 does have a increasingly strong app line-up though, so don’t sign it off entirely as a media centre. At the time of writing, the PS4 has the following apps:
Netflix, Amazon Prime Instant Video, BBC iPlayer, Demand 5, BBC News, BBC Sport and Now TV.
Sadly, there’s not yet DLNA support for PS4.PS4-white-background

PS4 VS PS3 – BACKWARDS COMPATIBILITY

Some of the earlier PS3 models could play PS2 games, with the higher end models running the games because it had actual PS2 hardware inside. The lower end models did so via software emulation, but that limited compatibility. Some of the later models simply don't support PS2 games at all.
As for the PS4, there's two ways it's dealing with backwards compatibility. For PS3 games, there's PlayStation Now. This cloud-based streaming service allows you to play PS3 games on your PS4 by streaming them over the internet, with payment taken on a rental or monthly subscription basis.
For PS2 games, Sony is slowly adding select PS2 titles to the PlayStation Store, which you can buy, download and play on your PS4.
Neither is the most elegant solution, and it doesn't take into account whether you already own any of the games. That means you'll have to pay again for your PS3/PS2 nostalgia.
ps4-backwards-compatibility

PS4 VS PS3 – PRICE

The PS4 managed to hold its £349 launch price for quite some time, with very strong sales since its release two years ago. However, you can now pick up a PS4 with a game or two for between £250 - £300.
And that includes the very temping 1TB Player's Edition console too.
You can still pick up the latest PS3 Super Slim brand new for £165 for the smaller 12GB model, or around £200 for the larger 500GB version, which you’ll want for storing all your games.

VERDICT – IS IT WORTH THE UPGRADE?

If you don’t yet own a PS3 and have quite a tight budget, you won’t be doing yourself a disservice by picking up the last-gen console.
However, the PS4 has established itself over its two-year lifetime as the gamer-focused console, especially with features like SharePlay. You’ll appreciate the higher quality games, strong indie focus and tonnes of new features coming your way in the near future.
Now is a great time to upgrade to PS4 too, because of the wealth of PS4 exclusive games coming in 2016 are going to define Sony's latest console.

2016年3月30日星期三

iTunes to Galaxy S7 Converter - How to Sync iTunes Movies to Samsung Galaxy S7 / S7 Edge

After what seems like endless leaks and rumors, the Samsung Galaxy S7 and S7 Edge have finally been unveiled. The S7 series is a successor to the 2015 Galaxy S6, S6 Edge and S6 Edge+, and was officially unveiled on 21 February 2016 during a Samsung press conference at Mobile World Congress, with a European and North American release scheduled for 11 March 2016.
Why Samsung Galaxy S7 or Galaxy S7 Edge Should be Your Next Phone? The Galaxy S7 and S7 Edge are an improvement over last year’s Galaxy S6 and S6 Edge. They both include bigger batteries, water resistance, expandable storage, enhanced cameras, and countless other features that, as Samsung perfectly puts it, makes them the ultimate Galaxy devices.samsung-galaxy-s7I think the Galaxy S7 series  are fantastic phone. From the above picture, we can see, the Galaxy S7 Edge is slightly bigger than the S7 but its curves make it feel smaller than it is.  And this time the micro SD card slot is back! It is a winning one. Samsung-Galaxy-S7-sd
If you got the New Galaxy S7 or S7 Edge and want to transfer your iTunes movies or TV shows for playback, you have come to the right place! M4V Converter Plus is such a tool for you. It can remove DRM protection from any iTunes video files and convert M4V to the common video format that Samsung Galaxy S7 series support. play-itunes-movies-on-galaxys7Samsung Galaxy S7/S7 edge supported video format and codec : MPEG4, H.263, H.264, DivX, DivX3.11, VC-1, VP8, WMV7 / 8, Sorenson Spark, HEVC.
Samsung Galaxy S7/S7 edge supported audio format and codec: MP3, AAC, AAC+, eAAC+, AMR-NB / WB, OGG, FLAC, AC-3, apt-X (Bluetooth).
The iTunes to Samsung Galaxy S7 / S7 Edge Converter can help you to convert DRM-ed M4V to plain MP4, WMV7 / 8, MP3, AAC, FLAC, etc. And with micro SD adapters, you can transfer your purchased movies and TV episodes as much as possible. Now, let's follow the guide below to learn how to remove DRM from iTunes movies and transfer the converted videos on Samsung Galaxy S7 / S7 Edge on your Mac (EI Capitan compatible).

How to transfer iTunes Movies to Samsung Galaxy S7 / S7 Edge

1. Free download, install M4V Converter Plus, and run it on your Mac. At the same time, your iTunes will be open automatically. 
2. Then you need to import the iTunes movies you want to convert to the program. To do this, you just click Add Movies button, or drag and drop the videos directly. 2d76d-screenshot3. Choose MP4 as output format. Click on the profile panel to open the output setting window. Here you can choose Same as source for mp4  as output format. Note: You can also click the android icon and find the Samsung galaxy series option. M4V Converter Plus can support converting iTunes videos to the android phone and other mobile tablets. 4e820a8e-89e1-46fb-8650-35b757fc7b9d4. After all settings done, click Convert button to start iTunes movies to Galaxy S7 conversion.
A few minutes later, you can find the converted files in the Converted Movies folder. Now connect galaxy S7 / S7 Edge with your laptop via a USB cable, and then you can transfer any iTunes movies to the galaxy S7 / S7 Edge easily.
                              How to convert iTunes DRM-ed M4V to MP4 easily and quickly

2016年3月21日星期一

All about iTunes movie Rentals and How to keep rented iTunes movies forever

rent-movies-from-itunesMy iPad kept telling me that I was not authorized to view content when I tried to watch 2 rented movies.  I connected my iPad to iTunes and needed to completely restore it for some reason.  Now, I've lost the 2 movies I rented and have yet to watch. How do I re-download the movies.  I've gone to my account and they don't appear anywhere. --Asked by bigalwood on Apple Support Communities.
I rented a movie on iTunes and it won't download and when I check my downloads it's not there. then when I click to rent it again it just says that it's already been rented and can't download. --Asked by norbergk on Apple Support Communities.
Rentals are a one-time only download, they won't show for redownloading - try contacting iTunes Support and see if they will grant you a redownload.

How to Rent a movie from iTunes Store 

brooklyn
As we all know,  renting movies from the iTunes Store is much cheaper than purchase one. So many iTunes users prefer to rent one through the iTunes store on computer or iOS device. If you want to rent a movie, just browse it on the iTunes Store and look for it with a Rent button. 
When you click Rent, your movie downloads. Download time will vary according to the file's size and your Internet connection speed.Your rental will be charged to the credit card associated with your Apple ID. You can also use iTunes Store credit to rent movies.
After rented the movie, you can watch it on your Mac / PC, an iPhone / iPad / iPod touch  (with iOS 3.1.3 or later), An iPod classic or iPod nano (3rd, 4th, or 5th generation) and  Apple TV.
If you rented the movie on your PC and want to watch it on your iOS device, just connect the devices and sync via USB. If you move the rented movie from your PC, it will disappera from your computer's iTunes library. You can move the rented movies from one iOS device to another one, but you can only have the rented movie on one iOS device at a time. It should be noted at that if you rented the movie on your iOS device or Apple TV, you can't move it to any other device.
To watch an HD movie, you need to play it on a supported device: your computer, iPhone 4 or later, iPad, iPod touch (4th generation or later), or TV using Apple TV.

How long you have to watch iTunes Movie Rentals 


You have 30 days to start watching a movie after you rent it. Once start playing the rented movie, you only have 24 hours (in the US) or 48 hours (elsewhere) to finish it. You can watch the movie as often as you like until it expires. If you don’t start watching a movie within 30 days, you must rent it again. Movies you rent disappear from your iTunes library when the rental period ends. 

How to keep iTunes rented movies longer and move between any devices freely

How inconvenient it is! There are many iTunes movie rental converter available for you. Here you can try M4V Converter Plus (for Mac & for Win). It is the best solution for you to remove DRM from iTunes movie rentals and convert M4V to various video formats. 
  • Strip DRM Protection from iTunes Rentals & Purchases
  • 30X Faster  Speed to Remove DRM protection
  • Convert M4V to various formats without quality loss
  • Simple, clean and easy-to-use
Step 1: Free download M4V Converter Plus, install and launch it(Here we use Mac version, you can find windows tutorial here).
Step 2: Add iTunes movie rentals to the converter.
Add iTunes rented movies to the converter
Click "Add Movies" in the main interface. Add the iTunes movies you rented from the iTunes Store. You can import all your rented movies to the program, because this M4V Converting tool could do batch conversion for you.
Step 3: Click "Convert to" profile to choose the output format.
 mov-output
From the profile drop-down list, you can find M4V Converter Plus supports various formats such as MP4, MOV, AVI, WMV, MP3, etc. Here you can choose one as you like.
Step 4: Finally, click the button "Convert" to start converting iTunes movie rentals.
After all settings done, just click Convert button to begin the iTunes movie rentals conversion progress. And this program will do the rest for you. And minutes later, you will find the converted iTunes rented movies on Converted Movies folder. And now you can move the videos anywhere and watch them any time.
iTunes Top 10 Movie Rentals:

2016年3月16日星期三

Samsung Galaxy S7 and S7 Edge review

The Galaxy S7 and S7 Edge are finally here. Samsung's newest flagships stick pretty close to the Galaxy S6 formula, but they add a brand new SoC—the Snapdragon 820—and bring back some of the features the Galaxy S6 missed out on.galaxy_s7_and_s7_edgeWhile we liked the Galaxy S6's overall evolution, many people saw the handset as a step backward. Galaxy S5 customers complained that "upgrading" to the Galaxy S6 would mean losing the MicroSD slot, removable battery, water resistance, and Micro USB 3.0 port. In response, Samsung has re-introduced some features from the Galaxy S5 back into the Galaxy S7. The MicroSD slot is back, as is the water resistance. The water resistance is actually improved—you'll no longer have to fiddle with the clunky, unreliable port cover to protect the S7's innards.
 The device still isn't a straight upgrade for Galaxy S5 owners, though. The removable battery isn't making a comeback; it's firmly fixed in place on this latest Galaxy phone. You won't get those USB transfer speeds back either—the Galaxy S7 still has a MicroUSB 2.0 port, making it the last flagship to not upgrade to USB Type C. You're also missing out on an IR blaster, which was present on the Galaxy S5 and S6.
It's hard to nail down an exact price for the Galaxy S7 since Samsung doesn't sell it directly in the US, but the off-contract price from carriers is around $650 to $700 for the 32GB Galaxy S7 and $750 to $800 for the 32GB S7 Edge. That's a very big price tag to live up to, but let's see how it does.

Design and build quality

SPECS AT A GLANCE: GALAXY S7 & S7 EDGE

SCREENS7: 2560×1440 5.1" (577ppi) AMOLEDS7 Edge: 2560×1440 5.5" (534ppi) AMOLED
OSAndroid 6.0 Marshmallow with TouchWiz
CPUUS: Quad-core Qualcomm Snapdragon 820 (two 2.15 GHz Kryo cores and two 1.6 GHz Kyro cores)Int'l: Eight-core Exynos 8890 (four 2.3 GHz Mongoose cores and four 1.6 GHz Cortex-A53 cores)
RAM4GB
GPUUS: Adreno 530Int'l: Mali-T880 MP12
STORAGEUS: 32GBInt'l: 32GB/64GB
NETWORKINGDual band 802.11 a/b/g/n/ac, Bluetooth 4.2 GPS
PORTSMicroUSB 2.0, 3.5mm headphone jack
CAMERA12MP rear camera with phase detection autofocus and OIS, 5MP front camera
SIZES7: 142.4 x 69.9 x 7.9 mm  (5.61 x 2.74 x 0.31 in)Edge: 150.9 x 72.6 x 7.7 mm (5.94 x 2.86 x 0.30 in)
WEIGHTS7: 152g (5.36 oz)Edge: 157g (5.54 oz)
BATTERYS7: 3000mAhEdge: 3600mAh
STARTING PRICES7: ~$700 unlockedEdge: ~$800 unlocked
OTHER PERKSNFC, quick charging, wireless charging, heart rate sensor, notification LED, IP68 water resistance
Last year the Galaxy S6 and S6 Edge launched at the same time with the same 5.1-inch screen size, but one screen was flat and the other screen was curved. This year, the curved Galaxy S7 Edge jumps up to 5.5-inches, while the flat Galaxy S7 stays at 5.1 inches. The bigger phone also comes with a bigger battery—3600mAh versus the 3000mAh battery on the vanilla S7. We assume a bunch of market research went into this, but it certainly complicates the shopping decision.
The Galaxy S7 maintains the same basic style and construction as the Galaxy S6—it's still a glass sandwich with an aluminum band. This is a style that still feels a lot better than anything from Samsung's plastic days, but it does contain twice as much fragile glass as a normal smartphone.
The Galaxy S7 isn't purely a spec bump, though. Samsung has made some tweaks to the S6 design. On the back of the flat-screened Galaxy S7, the long edge of the device is curved to fit your hand, which brings the design in line with the Galaxy Note 5. The curved sides here are less dramatic than on the back of the Note 5, but it still makes the device more comfortable to hold than the flat-backed Galaxy S6. The Galaxy S7 Edge even incorporates a slight curve to the sides on the back now, making it a little more comfortable than the sharp joint between the back and the screen on the previous model.
On the S7, Samsung has curved the perimeter of the display glass inward very slightly. It changes nothing about the feel; instead it reflects the light differently to give the device a more rounded look. The camera bump on the back has been slimmed down considerably, but it still isn't flush with the back of the device. The rest of the design looks near-identical to the Galaxy S6, save for the smaller camera hump. The Galaxy S7 is also about a millimeter thicker than the Galaxy S6—if it gives us more battery life, we are 100 percent in favor of thicker phones.
Samsung brought back the water resistance of the Galaxy S5, but it managed to do so without any of the negatives that it introduced in the older phone. The Galaxy S5 bezels were beefier than the Galaxy S4, a change that we felt made the S5 design look like a step backward. The water resistance was to blame for the S5's bezel size, but on the S7, Samsung managed to add water resistance without expanding the bezels by any appreciable amount.
The S7 also manages to be water-resistant without the annoying charging port flap of the Galaxy S5. As teardowns have shown, the waterproofing method of the Galaxy S7 is the same as the Galaxy S5—there's no special internal coating or anything, just rubber gaskets to keep the water out—but on the S7, the gaskets are inside the phone rather than hanging on exterior port covers. The Galaxy S7's USB port is exposed yet still water-resistant because of a rubber gasket blocking off the port from the inside of the phone. The SIM tray has a rubber gasket, too, while the speaker is protected with a water-repellant mesh.
An exposed USB port means the port could potentially have water in it when you go to charge it, but luckily the S7 will detect this and display an error message (rather than risk sending voltage to places it should go and frying itself or the thing you plug it into). Overall the water resistance is a big improvement over the S5. There are fewer covers and thus fewer things to go wrong. Only the rarely opened SIM/MicroSD tray needs to be sealed up.
About that USB port—it's still Micro USB Type B rather than the reversible, possibly faster USB Type C port. Samsung's choice to stick with the older, slower option this late is a bit of a shock. USB Type C's mainstream debut on the Chromebook Pixel 2 and 2015 Macbook happened almost a year ago, and Type C phones started hitting US soil almost seven months ago. Samsung is the company that fitted the Galaxy Note 3 and Galaxy S5 with a ridiculous Micro USB 3.0 port that was so early it could "interfere with data or calls" while in use. We would think a traditionally spec-sheet-focused company would be eager to adopt USB Type C, but it has made the last major flagship with Micro USB.Samsung-Galaxy-S7-EdgeWe'd imagine Samsung's Gear VR is to blame. The phone-based VR headset plugs into the Micro USB port on the bottom of a Samsung phone, making it compatible with the Galaxy Note 5, Galaxy S6, Galaxy S6 Edge, Galaxy S6 Edge+, and—because the port didn't change—the Galaxy S7. Changing the S7 to a Type-C plug would have required Samsung to make a new Gear VR, and we'd guess the company wasn't ready to do that. Samsung is actually offering a free Gear VR headset to every Galaxy S7 customer in the US and UK, which suggests that maybe it has an excess of Gear VR stock. Switching to Type-C would have made selling through the current stock of Gear VRs even more challenging. If you're going to buy a Galaxy S7 and can score a Gear VR for free, great! We wouldn't recommend spending cash on one with the expectation for it to last very long, though. Upgrading to USB Type-C is inevitable for Samsung, and then users will need a new Gear VR.
The one item you might miss from other flagships, or even older Samsung phones, is the IR blaster. Samsung shipped TV remote capabilities on the Galaxy S6 and S5 but left it off the S7. It's a strange omission on a device that costs a whopping $700, especially when Samsung is still including less useful bells and whistles like a heart rate monitor.
We don't really feel strongly either way about the curved screen on the Galaxy S7 Edge. It doesn't really help or harm the device; it's just one of those "because we can" features that Android OEMs are always so fond of. The curved screen does make holding the phone a little more difficult, since there's a good chance your fingers will contact the side of the screen and press something. It also distorts the sides of apps, which takes some time to get used to.

Storage sadness

The return of the MicroSD card might make you think the storage situation on the Galaxy S7 is fantastic, but there is a lot of disappointment here. If you're a US customer, Samsung is only selling the phones with 32GB of storage despite the fact that, internationally, a 64GB exists. There also isn't a 128GB version of the S7, despite the fact that the Galaxy S6 came in 128GB. Again, we're going to assume lots of marketing research went into this decision.galaxy-s7_hardware_greatmemoryThe other storage decision we're really disappointed with is Samsung's decision to remove Android 6.0's awesome "adoptable storage" feature from the Galaxy S7. Adoptable storage allowed you to merge the removable and internal storage into a single, unified pool of storage. After that you could forget about the SD card and store tons of apps, pictures, and video—the system handled everything. The only problem is that adoptable storage formats and encrypts the card so that only that specific phone can read it, meaning you can't swap the card to another device.
Samsung said it disabled the feature because "we believe that our users want a microSD card to transfer files between their phone and other devices." Of course, the card could still be read by a computer with a USB cable, so by "transferring files" Samsung means physically removing the MicroSD card and sticking it into a card reader. Never mind that adoptable storage is an optional feature and that users who choose to can still use their microSD cards the old-fashioned way. Samsung defends its decision. "We think that our model of using microSD for mass storage is more in-line with our owners' desires and expectations for how microSD should behave," the company said. We'd prefer that Samsung leave this sort of decision up to its users.
If you're brave, there are command line workarounds that can format the SD card to adoptable storage. But while that works now, there's no telling if a Samsung update will render your data unreadable.

The Software: Android with unwanted changes

The Galaxy S7 ships with Android 6.0.1 with Samsung's "TouchWiz" skin. This version of TouchWiz isn't a huge departure from what was shipped on the Note 5 and S6, but there have been a few changes. Most importantly, there's a theme engine to give you some control over what things look like. There are even a few semi-accurate material design options that emulate stock Android.
Android itself gives you lots of options to fix the interface, too. There's a replaceable home screen and keyboard plus Google versions of the Clock, Calendar, SMS app, and Gallery in the Play Store. Really, the most important interfaces in any OEM skin are the notification panel, lock screen, and recent apps interface, since these are pretty much the only frequently used interfaces left that aren't user replaceable.
But let's talk about the defaults on TouchWiz, since that's what most people will use. The first thing you'll notice is that Samsung's icons annoyingly take an iOS approach to their design by making every icon the same shape. Emulating iOS isn't necessarily bad, but this only happens for Samsung apps. Since every app from Google and nearly every app from a third party is going to stick with the material design guidelines and use a uniquely shaped icon, this makes the Samsung icons really clash with everything else. Luckily, you can either fix this with a theme or grab a third-party launcher and use an icon pack.
As for the important non-user replaceable stuff: the notification panel's layout hasn't changed much from past incarnations, but the default color scheme has been greatly improved, going from a teal and neon green combo on the Note 5 to a less eyeball-searing blue and white combo. Samsung adds a few extra sections to the panel, which can be turned off, and if you don't like the color, the theme engine can fix that. Recent apps has pretty much been left alone, and the only additions are a "clear all" button and controls for Samsung's multi-window implementation. The lock screen is pretty close to stock Android, too: the time, notifications, and two shortcuts.
Samsung changed the app picker and in the process removed a feature. On stock Android you can choose to open an app "Just once" or "Always," but on TouchWiz it's going to ask once and use that as the default forever. It's going to be pretty confusing for normal people since that one tap is permanent, and there's no obvious sign for users that they are making an important decision. If you want to change it, it's time to dig into the settings.
Samsung packs in a Samsung app store, a Galaxy Gear smartwatch companion app, S-Voice, S-Health, and Samsung Milk Music. The Galaxy S7 has always-on voice capabilities, but Samsung chose to give S-Voice a monopoly on the feature. You can't use "OK Google" to wake the device.
One of the new features on the Galaxy S7 is an "always-on" screen, which seems to take an idea from Motorola and make it significantly less useful. Motorola flagships (and later, the Nexus devices and most devices running Lollipop or Marshmallow) have an "ambient display" that lights up when you move the phone or when you have an unread notification. The screen displays the time and, critically, your notifications, so it's a good way to answer the question,"Why did my phone just beep?" Samsung's version doesn't do that—it displays only the time, date, and battery level, and it's on pretty much all the time. There's also an option to change the ambient display to the calendar or a color image. Seeing your notifications was the whole point of the ambient display on a Motorola or Nexus phone; Samsung copied everything but the useful part.
On the Galaxy S6 Edge, Samsung offered "Edge apps"—tall, skinny panels that took up a tiny sliver on the side of the screen. The idea was that they lived on the curve of the screen. An ever-present tab on the side of the screen allowed the user to just swipe in on the tab to access the panels and then further swipe from one panel to the next. On the S7 Edge, the panels have ballooned to take up about a third of the screen, which kind of defeats whatever weird association they had with the curve of the screen. Still, the feature is only available on the S7 Edge.galaxy-s7-edge-edge-appsThe larger Edge apps make us wonder why Samsung didn't just go for it and make them full-screen overlays. The skinny apps work well for things like app shortcuts, but they fail when it comes to "News" apps that show only two or three words per line. Samsung actually has a store up and running where developers can make Edge apps, and Samsung itself is selling some panels for cold, hard cash—$1.50 apiece. They are things like "Messages" and "Call log," though, which really seem like apps that should be packed in (especially on an $800 phone).

Performance and battery life—Exynos versus Snapdragon! Fight!

The performance and battery testing section for this phone is going to get a little complicated. US Galaxy S7s have the new Qualcomm Snapdragon 820 SoC while international S7s have Samsung Exynos 8890s. We're also dealing with two different screen size/battery combinations: the S7 with a 5.1-inch display and 3000mAh battery and the S7 Edge with a 5.5-inch display and a 3600mAh battery. That's a total of four different devices, but because we wanted to be really thorough, we have battery tests and benchmarks for all four devices!battery-lifeQualcomm introduces a new flagship by way of the Adreno 530 GPU and Spectra ISP.
The big news this year for most of the Android flagships will be an upgrade from the hot, sluggish, poorly received Snapdragon 810 to the redesigned Snapdragon 820. This isn't the case for the Galaxy S series, though, which dodged the 810 problems last year by using Samsung's own Exynos line. Despite crushing Qualcomm last year in benchmarks, Samsung is going back to Qualcomm and using the 2.15GHz Snapdragon 820 for the US-based Galaxy S7. For the rest of the world, Samsung is sticking with a 2.6GHz Exynos 8890.
The Snapdragon 810's poor performance is usually blamed on Qualcomm's rush to build a 64-bit SoC. When Apple released a 64-bit SoC earlier than anyone in the industry expected it to, Qualcomm felt it needed to rush to build a competing 64-bit chip. The fastest way to do this was to skip using Qualcomm's own CPU cores in the 810 and use ARM designs, specifically the Cortex A57 and A53. Samsung's Exynos used the same architectures, but its chip was manufactured on the company's 14nm process, while the Snapdragon 810 used an older 20nm TSMC process.
On paper, the 820 should do away with these problems. Qualcomm is said to have switched to Samsung for manufacturing, allowing it to be on the same 14nm process as the Exynos chips. Qualcomm is also back to using its own CPU cores with this generation, called "Kryo." New CPU or no, the Galaxy S7 will get pretty toasty during big workloads. Samsung actually built a custom heat pipe cooling solution to dump as much of that heat as possible.
The Snapdragon 820 is a quad-core chip, and—while we're not quite sure of the branding—Qualcomm is still using an idea similar to ARM's big.LITTLE design. The big.LITTLE SoCs use slower, low-power CPU cores for background and idle work and faster, more power-hungry cores for when it's "serious computing" time. On the Snapdragon 810, these cores have different architectures, but in the 820 you get four Kryo cores with different max clock speeds: the two "big" cores run at 2.15GHz while the two "little" cores max out at 1.6GHz. AnandTech reports that, in addition to clock speed, the cores differ slightly in cache configuration. The 820 is "only" four cores, though, so don't expect it to run away with the multi-core benchmark when fighting against the eight-core 810 or Exynos 8890.
Internationally, the Galaxy S series is upgrading from Exynos to Exynos—specifically from the Exynos 7420 in the Galaxy S6 to the Exynos 8890. Like previous Exynos, this is a 14nm chip with an eight-core big.LITTLE design. For the "big" CPU cores, the Exynos 8 line switches from an ARM CPU to a custom Samsung architecture called "Mongoose." The four "little" cores are still Cortex A53 running at 1.6GHz, while the Mongoose cores run at 2.6GHz. For the GPU, Samsung is still going with an ARM design: the Mali-T880.
The Exynos 8 line is also Samsung's first SoC with an integrated LTE modem, which saves it from having to stick a separate modem chip on the motherboard. It supports download speeds of 600Mbps and upload speeds of up to 150Mbps, which equals the Snapdragon 820's X12 modem.
Getting down to benchmarks, the TL;DR version is that the two SoCs were both about even in our tests. The only real separation was that the eight-core Exynos beats the four-core Snapdragon in Geekbench's multi-core test.
There's really no point in showing both the Galaxy S7 and S7 Edge—they perform identically. So wherever you see "Galaxy S7," think "Galaxy S7 and Galaxy S7 Edge." The real fight is in the Qualcomm Snapdragon 820-packing Galaxy S7 (US) and the Exynos 8890-equipped Galaxy S7 (Int'l). Also pay attention to how well the Snapdragon 820's single-core scores stack up to the much-lauded Apple A9 in the iPhone 6S and 6S Plus—Qualcomm isn't quite on the same level, memory bandwidth aside, but it's a huge step up from ARM's Cortex A57 design.

Will sticking with the same formula be competitive enough?

The S7 is a fine upgrade. Samsung has taken some of the more dearly missed features from the Galaxy S5 and integrated them into the Galaxy S7 while boosting the specs to the latest Qualcomm SoC. It's also a formulaic upgrade, coming at a time where a few companies are trying to shake up the existing cookie-cutter smartphone design and pricing structure.
We've learned to never underestimate Samsung's marketing machine, but today it feels like the Galaxy S7 has more competition than ever. Of course, there is the ever-present competition from Apple, but this year Samsung also has to do battle with an innovative LG flagship, the G5. Other than the water resistance, the LG G5 matches almost everything the Galaxy S7 is doing. It upgrades the glass body to an all-around superior metal build, adds USB Type C, and adds an innovative modular accessory system along with a removable battery. Internationally there's also Xiaomi, which is building pretty much the same hardware as Samsung in the form of the Mi 5 Plus. That phone only costs $350 instead of the $700 Samsung is charging.
Upgraders from the Galaxy S5 will still lose a removable battery, higher storage tiers, an IR blaster, and USB 3.0 transfer speeds. When you're asking people to pay $700, it's really hard to justify leaving out any features, especially at a time when the price for "flagship"-level phones seems to be falling. Nexus phones, Motorola, OnePlus, and Xiaomi are lowering the price bar while Samsung would really like to stay put (though it should be noted that Samsung is still the most profitable of the Android OEMs by a sizable margin).
The Galaxy S7's real strength will be its scale and marketing. The Galaxy S7 is going to be everywhere on TV and in every carrier and electronics store, and for that reason it will be successful. People that go and ask their local Verizon salesperson what to buy will be pointed to the Galaxy S7, but if you're comparing specs and features via reviews like this, the smartphone world has more to offer.

The Good

  • The curved sides on the back make the device a little more comfortable to hold.
  • The S7 brings back all the advantages of water resistance with none of the negatives present in the S5.
  • The default app designs aren't bad, but if you don't like them, a trip to the theme store can change things up.
  • Gear VR compatibility—Samsung and Oculus are building a great mobile VR ecosystem, and only Samsung phones are compatible.

The Bad

  • Glass is still fragile. We'd prefer metal on the back.
  • SD cards are better than ever with Android 6.0's adoptable storage, but Samsung killed the feature.
  • No always-on "OK Google" support. The capability is here, but Samsung limited it to S-Voice only.
  • Samsung's "always on display" copies Motorola's "ambient display" but omits the entire reason it was useful—notifications.
  • Micro USB 2.0 means Samsung customers will have to wait another year to upgrade to Type C.
  • No IR blaster. It was present on the Galaxy S6, but it's not on the S7.
  • Samsung's slow software update cycle.

The Ugly

  • US customers only have access to the bottom tier of storage—32GB.

2016年3月10日星期四

How to remove DRM from iTunes movie purchases & rentals

itunes-movies
How to purchase or rent a movie from iTunes Store
Apple’s iTunes Storbuy-or-rent-itunes-moviese offers video files for sale and rent. The store’s page for each program or film has details on what options are available for buying or renting, along with the prices.
Browse the movies you want to watch and purchase them by clicking the By button. Movies and TV shows purchased from the iTunes Store are protected by Digital Rights Management (DRM). These protected purchases can be:
  • Played on up to five authorized computers
  • Synced with your iPod, iPhone, or iPad
  • Synced with or streamed to your Apple TV
  •  Viewed only in iTunes and QuickTime Player
You can rent movies through the iTunes store on your computer or iOS device. To find movies available for rent, browse the iTunes Store and look for movies with a Rent button. Rental movies have a window of time in which you can watch. With rented movies, for example, you have 30 days to start watching and 24 hours to finish once you start.
How to remove DRM from iTunes movie purchases & rentals
M4V Converter Plus (for Mac & for Win) is one of the best DRM removal software and it's because they're always on the forefront of technology. It adopts advanced decryption technology and help users to remove DRM protection legally. Moreover, it can convert iTunes movies purchases & rentals to plain video formats, like M4V to MP4, M4V to AVIM4V to VOBM4V to MPEG-1 and so on. 
With this DRM removal software, you can play any iTunes videos on practically every device ever and that includes the Kindle Fire HDSony Xperia Z5 Moto X Pure Edition and so on. M4V Converter Plus has a free trial version available for you. It’s accessible, simple to use, and it’s a good way to remove  DRM and play your any iTunes movies you haven’t met yet. 
First step you should be to free download the installation package and install  it. You will find the simple user-interface of Mac version as follow.  If you use Windows platform, you can find the detailed info here.2d76d-screenshotAfter opening the M4V converting program, iTunes will open automatically. . Click on Add Movies button, it will pop up the adding window, now you can select iTunes movies you want to convert.add-moviesNext, you can customize the added movies: rename the movie, get specific segment from the big movies.movie-clipsBefore conversion, you should select the video format you want to get. As was mentioned above, you can convert iTunes M4V videos to common video formats like MP4, MOV. You  also can choose the mobile device according to you own.mov-outputAll settings finished, you can start the conversion progress by hitting Convert button.
M4V Converter Plus is a powerful DRM removal software and it's perfect for removing DRM from all your iTunes video files. Find more info at M4V Converter Plus Support Center.